ogl_beamforming

Ultrasound Beamforming Implemented with OpenGL
git clone anongit@rnpnr.xyz:ogl_beamforming.git
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DateCommit messageAuthorFiles+-
2026-07-24 01:35core: remove remaining s8 usageRandy Palamar18+1038-1096
2026-07-23 03:15build/meta: split off some internal meta definitionsRandy Palamar9+1208-1189
2026-07-22 13:25lib: remove compute stat export from public interfaceRandy Palamar7+23-31
2026-07-22 13:10core: move live imaging struct/flags into meta codeRandy Palamar5+87-64
2026-07-21 18:36util: don't add links to the `nil` value in DLLInsertTyler Henry1+1-1
2026-07-21 13:09ui: move context menu building close to panel buildingRandy Palamar1+315-336
2026-07-21 02:33ui: actually assign broken shader text colourRandy Palamar1+1-1
2026-07-21 02:17math: flip yz transform normalRandy Palamar2+2-2
2026-07-21 01:25util: delete old macro namesRandy Palamar13+72-79
2026-07-15 02:47ui: fully immediate mode rewriteRandy Palamar16+5453-3459
2026-07-15 02:44build: meta: add Flags keywordRandy Palamar2+43-23
2026-07-08 12:14core: remove asserts around vk_command_clear_buffer()Randy Palamar1+2-7
2026-07-08 02:23core/vulkan: replace buffer clear with vkCmdFillBufferRandy Palamar8+34-107
2026-07-08 01:43core: skip hadamard generation when not requiredRandy Palamar1+11-6
2026-06-30 13:41ui: add contrast mode indicator to frame overlayRandy Palamar5+18-2
2025-12-02 04:26ui: add acquistion kind live controlRandy Palamar6+103-26
2026-06-24 17:50shaders/reshape: fix Float16/Float16Complex outputRandy Palamar1+16-2
2026-06-23 20:00README: remove unsupported cl commandRandy Palamar1+0-4
2026-06-22 18:01build: allow Expand inside Table definitionRandy Palamar2+632-547
2026-06-20 16:55build: add STR type; allow Struct as Expand targetRandy Palamar1+27-23
2026-06-18 18:40w32: fixed new entity allocation when freelist is emptyTyler Henry1+1-1
2026-06-18 18:17core: fix bogus dirty shader assertRandy Palamar1+2-2
2026-06-18 17:55vulkan: make export handle pass through to internal allocate functionRandy Palamar1+1-0
2026-06-18 17:41vulkan: re-add support for exporting general memory buffersRandy Palamar6+58-28
2026-06-17 14:48platform: make window creation a required APIRandy Palamar9+397-123
2026-06-12 13:54util: add os_push_input_event helperRandy Palamar3+14-6
2026-06-12 13:44ci: update to checkout v6 to shut up warningRandy Palamar1+2-2
2026-06-12 13:20util: cleanup some s8 usageRandy Palamar9+183-164
2026-06-11 18:16vulkan: enable nullDescriptor to shut up validation warningRandy Palamar2+24-0
2026-06-11 17:12util: make sure str8_from_c_str isn't evaluated twiceRandy Palamar1+2-1
2026-06-11 17:02vulkan: check for driver API validation layer API version mismatchRandy Palamar3+105-25
2026-06-09 15:39util: stream helper for utf32 codepointsRandy Palamar1+13-5
2026-06-09 15:38build: re-add rcore_extended.cRandy Palamar2+10-3
2026-06-10 19:15vulkan: remove assert for HOST_VISIBLE when memory is not DEVICE_LOCALRandy Palamar1+10-3
2026-06-08 16:16README: mention that MSVC is not supportedRandy Palamar1+1-13
2026-06-08 16:10README: mention legacy branch and modern compiler requirementRandy Palamar1+39-0
2026-06-02 17:39util: improve SLL/DLL macros, add extra string helpersRandy Palamar5+218-68
2026-05-26 16:31platform: load input key modifiers in platform layerRandy Palamar6+58-19
2026-05-22 17:30vulkan: fix resolve image layoutRandy Palamar1+1-1
2026-05-21 16:27external/glslang: bump to sdk 1.4.350Randy Palamar0+0-0
2026-05-12 16:55vulkan: VulkanCommandPool::next_index i32 -> u32Randy Palamar1+1-1
2026-04-30 16:59lib: add checks for gpu rf data size, hilbert support, max frame backlog queryRandy Palamar4+95-21
2026-04-29 20:41core/api: drop Cuda shader prefix, remove CudaDecodeRandy Palamar9+36-63
2026-04-10 16:28core/filter.glsl: fix demodulation for odd input sample countRandy Palamar2+41-35
2026-03-25 13:23core: plan_compute: use DAG to ensure compatible data layouts between stagesRandy Palamar12+513-520
2026-03-16 19:44core: use cooperative matrix extension for decodingRandy Palamar10+766-283
2026-03-16 19:27core/decode: default to processing 1 transmit with decodeRandy Palamar1+1-3
2026-03-16 15:51shaders/coherency_weighting: drop unused "elements" push constantRandy Palamar4+1-5
2026-03-16 15:23core: rearrange compute memory barriers to allow overlap with previous batchRandy Palamar2+102-46
2026-03-16 12:02core: complete_queue: cleanup old commit trackingRandy Palamar1+11-13
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